Adding tidal forces to influence water flow in Universe Sandbox is a work in progress.Ĭollision and physics have been and continue to be a significant focus for us this year. Physics, Physics, Physics Tidal forces due to the Moon orbiting close to the Earth dramatically change the Earth’s tides.
View our “ What’s New” for a chronological list of changes. Collisions are more realistic with updated frictional forces.Manipulate object surfaces with the Planetscaping (Surface Editing) tool.Starlight color on nearby objects updates in real-time.Stars now have Absolute and Apparent Magnitudes, which measure their brightness at different distances.Realistic Object Visibility better reflects what the human eye would see.My Eyes, the Space Goggles Do Nothing | Update 28.1.
Object trails project back in time and show their past trajectory.Object collisions now have shockwave-based impacts.Atmosphere Opacity is now simulated (and customization).Cloud speed is now simulated from an object’s temperature and rotational speed.Temperature calculations are smoother at high sim speeds.Snow simulation is more realistic for known and random rocky planets.Oceans fill from lowest to highest elevations (like a bathtub).Splish, Splash, Filling a Bath | Update 26.3.Over the course of 2021, we had 3 major updates and 5 minor updates. Our plans this year include more materials, rigid body collisions, and more! But first, what did we do in 2021? Demonstrating planetscaping, atmosphere opacity, and collision improvements added in 2021. We’re constantly working to make Universe Sandbox even better, and we’ve only scratched the surface.